The Challenge
The goal was to give an existing bubble shooter game a colorful, bright, digital painting style while keeping the gameplay elements clear. The main challenge was making the different bubbles easy to recognize even though their basic shapes were very similar.
The Approach
I repainted the characters, bubbles, props, backgrounds, and other game assets in Photoshop. I used color, lighting, texture, and small visual details to give each bubble its own identity while keeping the overall art style consistent.
Result
The final reskin gives the game a brighter and more polished look, with distinct and readable bubbles, characters, and game assets while keeping the original gameplay and layout intact.