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Tropical Platformer

The Challenge
The goal was to create a colorful tropical environment for a 2D platformer while keeping the gameplay, character, and HUD easy to read. With bright colors, layered backgrounds, and many tropical elements, there was a risk of making the scene feel too busy.

The Approach
I built the environment, character, and HUD in Photoshop, starting with the gameplay area and platform placement. I used contrast, color, and different levels of detail to separate the playable area from the background while keeping the character and HUD clearly visible.

Result
The final mockup presents a vibrant tropical world with clear gameplay elements, layered depth, and a playful storybook feel.

Game Mockup

Game Mockup

Initial Sketch

Initial Sketch